Wednesday 18 October 2017

Critical and Creative Thinking.


A few weeks ago I attended a PD at QUT. In one of the sessions, the Question was asked, "How do you foster critical and creativity thinking in your classroom?" We didn't spend much time discussing it, but it was a topic that I kept thinking about and wanting to discuss further. On my return to school, I was discussing this with a colleague and it really got me thinking about how I encourage Critical and Creative thinking in my classes. Below are the things that I value.


Teacher Mindset – We have to have the belief in critical and creative thinking and its importance to our student’s education. Secondly we have to model it. Hopefully students will copy these behaviours. The language we use is imperative. Answering questions with questions. Challenge students with, ‘How could we...?’ or ‘Yes but…?’ or ‘What if’s…?’ Encourage students who ask questions. Take the time to talk this through with those students and validate the student creativity by recognizing the importance of that questioning. It’s also important that the teacher has a range of strategies that support critical and creative thinking and pass these onto their students. Brainstorming is a simple but effective way to think deeper about any topic. Group work is another simple but great way to get students sharing ideas, and giving and receiving feedback helps to challenge students thinking. It also pays to mix things up a little. Use props to introduce a new topic. Act something out or give clues as part of a game. Maybe hold back the task sheet and develop curiosity and ambiguity around the task before launching into it.   

Student Choice and ownership – If students have a say in their learning they have to be interested, don’t they? Why would they choose a topic if they weren’t interested in it? Like relating learning to the real world, student’s choice and ownership has to help with engagement and engaged students makes our job much easier. Get to know and understand your students and their interests. What are they into at this age? What are the differences amongst them? What are the common interests? What drives their curiosity?  

Less Scaffolding – In earlier times when using Design thinking, I used to scaffold folios for our students a lot more than I do these days. Scaffolding is an invaluable process in the right situation. However, over time I have come to realise that by scaffolding less allows students to think more critically. It also allows students to be more creative. I firmly believe that Design Thinking as a problem solving process naturally allows creativity and critical thinking. But, if your prepared to let go (as discussed later) and lose the scaffolding and take a risk on the direction that the learning will take your students, then we all have more chance to exploit the critical and creativity thinking. The key thing to remember here is it’s not about what makes the class easy for you to manage. It’s what’s best for our students learning.

Not ‘Google-able’ – This is my new favourite term! Students have all the information they need on mobile devices in their pockets. It’s our responsibility to challenge them beyond a ‘yes’ or ‘no’ answer from Google or on an answer where they settle for ‘that will do’. It’s important that the tasks we set go beyond this. Tasks that encourage research, or collaboration with others. Tasks that stimulate curiosity and foster ambiguity in students to not just obtain but to understand and analyse information.

Authenticity - Real World. If students are engaged, they are likely to be interested in the learning. If the learning has some real world relevance, students can make the connection and understand the importance or relevance of the learning. Through the use of Design Thinking we often have the opportunity to make the task and learning real-world. Through Design Thinking we have a larger focus on the process rather than the product. This enables us to prototype more which allows the students to design and produce for example the airport of the future or a home room for senior students. The prototyping encourages the engagement but the task seems relevant to the students because of the ‘real’ task.

Letting go of control - In an earlier blog I wrote about a message board I designed with year 3 students. It was a task I tweaked to allow more creativity for the students. However, it also required me to let go of controlling the learning. I was nervous because I wasn't sure how it would end up. I wasn't sure I was going to have the time or resources at my disposal for individuals to design and produce solutions that were all unique. However, in hindsight it is probably one the best units I've written and taught in my career. Students took ownership of their learning. They collaborated and experimented and shared their learning with each other. But most importantly, they were engaged and loved being in control of their learning.

Classroom culture – As Teachers we all create a safe and inviting classroom for our students. A space where they feel comfortable to learn. But we need to focus on the culture as much as the space. We need to encourage students to feel free to express opinions and ideas and be able to receive feedback on those in a non-threatening manner. It’s also important that students are encouraged to have a go with the possibility of being wrong or failing. Developing the culture that ‘having a go’ or learning from mistakes is an important mindset for students to foster.   

Facing a future that will be different and more uncertain than ever before, we need to be preparing our students with skills that equip them for that future. Gone are the days when we taught content. Today’s students need to be prepared for an uncertain future. They need to be armed with skills that allow them to think creatively and to think critically. There is lots of research that suggest artificial intelligence will replace a certain amount of jobs in the future. But critical and creative thinking are not skills that robots or AI will be able to replace and skills that our students will need to shine.


Monday 16 October 2017

Junior School Design Week

At St Paul’s school our vision is to be leaders in Education thinking and practice. As such we have rolled out five unique Learning Realms which support Teaching and Learning. These Learning Realms are Design Thinking, Creativity, Inquiry, Global Sustainability and Entrepreneurialism. As a Design Technology Teacher, Design Thinking fits within our Design Thinking Realm and I am an advocate & firm believer of the learning opportunities that exist within, for our students.
This year I introduced a Design Week into our school calendar not only to support the Learning Realm, Design Thinking, but also to celebrate all things Design. This inaugural event was implemented in our Junior School with a range of activities, displays, competitions and professional developments.

Although our participants were our Junior School students, throughout the week we had Parents, Industry experts, past Students and our Middle School and Senior School student’s mentor and host events. This was an amazing opportunity to forge connections with our wider community but also for our students to collaborate and learn in a real world context.   
Some of the activities throughout the week were:

Junior Architect – Designing a house using Google Sketch Up
Design for Drone - designing a Drone course for a drone to test
Putt for Glory – Designing a life size Putt Putt Golf course
Design from Scratch – Designing a simple game using Scratch coding
Comic Capers – Designing electronic Comic strips
How High Can You Fly – Paper plane ‘design & fly’ competition?
Exciting Electronics – Building simple electronic circuits
Farm Puppets – designing a puppet & a puppet show.

Students across all Year levels in our Junior School had opportunity to participate. Even our Early Learning Centre students didn’t miss out. They participated in seeing how our school Media group put together a News piece and even got to experience the roles in front of and behind the camera. We also had numerous displays of Design Posters, Great Designers and of course, the finale, of showcasing the work of our very clever and determined design students.

Throughout the week students, staff, Parents and Family could also vote on specially printed postcards, what they thought the World’s Greatest Invention was. It was wonderful to see nearly 500 postcards hung and displayed as a Gallery Walk through our Junior School walking paths. It was interesting to read different suggestions across different age levels but the Prep students who voted for the rainbow because it makes the world colourful and pretty was a favourite. 

The week was a wonderful example of how Design has an impact on all of us. How Design is all around us in decisions we make everyday. It was also an example of how through Design, we can share and learn together. In 2018 we hope to expand this event across all our year levels and invite more of our school and local community to take part, to make this even bigger and better!


Justin Hill